#9 - Between Slanted Worlds



Everything in The Legend of Zelda: A Link Between Worlds is fully modelled in 3D. However, to make the top-view perspective look nicely and feel comfortable to play with, the environments, characters, items, etc... were manually slanted.

SOURCE: http://iwataasks.nintendo.com/interviews/#/3ds/a-link-between-worlds/0/3

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