The senior director of development of Metroid Prime 2: Echoes, Bryan Walker, confessed in an interview with IGN that he found the Boost Guardian, one of the bosses in the game, so difficult that he could never beat it without using the game's debug mode.
SOURCE: https://www.ign.com/articles/2009/08/29/a-space-bounty-hunter-in-texas?page=6
Comments
Post a Comment